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Topic 4: LLM-Based Decision Making & Reasoning

Topic 4 integrates Large Language Models (LLMs) into your autonomy stack to translate natural-language instructions into structured task graphs, support closed-loop autonomy, and optimize skills via reinforcement-style feedback.

4.1 Natural Language → Task Graph Translation (Module A)​

From Commands to Structured Actions​

Given a user instruction such as:

  • “Go to the kitchen, find the red mug, and bring it to me in the lab.”

The LLM’s job is to:

  • Parse the instruction.
  • Identify subtasks and their order.
  • Produce a structured representation (e.g., a task graph or behavior tree skeleton).

Example breakdown:

  • navigate(kitchen)
  • locate_object(mug, color=red)
  • pick(mug)
  • navigate(lab)
  • deliver(mug, recipient=human)

You will conceptually design:

  • Prompts that:
    • Provide the robot’s capabilities (skill library).
    • Ask the LLM to produce valid sequences using those skills.
  • A ROS 2 node that:
    • Receives user commands.
    • Calls the LLM (local or remote).
    • Converts the output into a task graph or behavior tree configuration.

Prompt Engineering for Robotics Context​

Key ideas:

  • Constrain outputs to known skills and actions.
  • Provide examples of valid task graphs.
  • Include contextual information:
    • Known rooms and objects.
    • Current map or world state summary.

The goal is to make LLM outputs predictable and easy to validate, not free-form.

4.2 Closed-Loop Autonomy (Module B)​

Perception in the Loop​

LLM-driven plans must stay grounded in reality:

  • Perception and mapping (Chapter 4) provide:
    • Detected objects and humans.
    • Current robot pose and map.
  • Execution reports back:
    • Success/failure of skills.
    • Unexpected observations (e.g., object not found).

Closed-loop behavior:

  • If the object is not detected:
    • Re-scan or search a different area.
    • Ask the user for clarification if needed.
  • If navigation is blocked:
    • Re-plan via alternative routes.
    • Adjust the task graph accordingly.

The LLM (or a higher-level policy) can:

  • Suggest alternative strategies.
  • Decide when to seek human input.
  • Update the task graph in response to new information.

4.3 Reinforcement-Based Task Optimization (Module C)​

Reward Signals​

Over time, you may want the robot to:

  • Execute tasks more efficiently.
  • Reduce failures and retries.
  • Improve smoothness and safety.

You can define reward signals such as:

  • Task success vs failure.
  • Time to completion.
  • Number of collisions or near-collisions (should be minimized).
  • Smoothness of motion (e.g., penalize jerky movements).

Skill Fine-Tuning​

Reinforcement-style updates can:

  • Adjust low-level controller parameters.
  • Refine skill implementations (e.g., better grasp strategies).
  • Influence high-level choices (e.g., preferred routes).

Data logging:

  • Store:
    • Task graphs used.
    • Execution traces (sensor data, commands).
    • Outcomes and rewards.
  • Use logs for:
    • Offline RL experiments.
    • Post-hoc analysis and manual tuning.

By the end of Topic 4, you should understand:

  • How LLMs can generate and refine task structures.
  • How closed-loop autonomy requires continuous perception–planning–execution integration.
  • How reinforcement-style feedback can gradually improve your agent’s behavior.
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